[PATCH] d3dxof: Add string expansion extension to d3dxof and make d3dx9_36 use it.

Christian Costa titan.costa at gmail.com
Thu May 9 15:15:48 CDT 2013


Le 09/05/2013 22:05, Alexandre Julliard a écrit :
> Christian Costa <titan.costa at gmail.com> writes:
>
>> @@ -677,6 +677,7 @@ HRESULT WINAPI D3DXFileCreate(ID3DXFile **d3dxfile)
>>   {
>>       ID3DXFileImpl *object;
>>       HRESULT ret;
>> +    const char expand_string[] = "expand_string";
>>   
>>       TRACE("(%p)\n", d3dxfile);
>>   
>> @@ -701,6 +702,11 @@ HRESULT WINAPI D3DXFileCreate(ID3DXFile **d3dxfile)
>>       object->ID3DXFile_iface.lpVtbl = &ID3DXFile_Vtbl;
>>       object->ref = 1;
>>   
>> +    /* Enable string expansion extension in d3dxof */
>> +    ret = IDirectXFile_RegisterTemplates(object->dxfile, (void*)expand_string, sizeof(expand_string));
>> +    if (ret != DXFILE_OK)
>> +        ERR("Native d3dxof.dll used. Use builtin one to avoid problem.\n");
> That's really ugly. You have to find a better way.
>
The d3dxof extension itself or how it is enabled ?



More information about the wine-devel mailing list