[PATCH] d3dxof: Add string expansion extension to d3dxof and make d3dx9_36 use it.
Christian Costa
titan.costa at gmail.com
Thu May 9 15:15:48 CDT 2013
Le 09/05/2013 22:05, Alexandre Julliard a écrit :
> Christian Costa <titan.costa at gmail.com> writes:
>
>> @@ -677,6 +677,7 @@ HRESULT WINAPI D3DXFileCreate(ID3DXFile **d3dxfile)
>> {
>> ID3DXFileImpl *object;
>> HRESULT ret;
>> + const char expand_string[] = "expand_string";
>>
>> TRACE("(%p)\n", d3dxfile);
>>
>> @@ -701,6 +702,11 @@ HRESULT WINAPI D3DXFileCreate(ID3DXFile **d3dxfile)
>> object->ID3DXFile_iface.lpVtbl = &ID3DXFile_Vtbl;
>> object->ref = 1;
>>
>> + /* Enable string expansion extension in d3dxof */
>> + ret = IDirectXFile_RegisterTemplates(object->dxfile, (void*)expand_string, sizeof(expand_string));
>> + if (ret != DXFILE_OK)
>> + ERR("Native d3dxof.dll used. Use builtin one to avoid problem.\n");
> That's really ugly. You have to find a better way.
>
The d3dxof extension itself or how it is enabled ?
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