[PATCH 6/6] d3d9/tests: d3d9ex video memory accounting tests

Max TenEyck Woodbury max at mtew.isa-geek.net
Thu May 16 12:55:50 CDT 2013


On 05/15/2013 06:32 AM, Henri Verbeet wrote:
> On 14 May 2013 23:46, Stefan Dösinger <stefan at codeweavers.com> wrote:
>> These tests have the potential to break on Windows when other
>> applications create or release a large number of video memory resources
>> while the test is running.
>>
> Yeah, maybe we don't really need this to be in the tree, although it's
> good to see for reference.
>
>
OTOH, if they work on a moderately loaded, as opposed to a heavily
loaded, Windows system they _are_ valid tests, and provide good targets
for the wine implementations.



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