server: Always redraw children when parent's pos/size changed in any way (Try 2).
Alexandre Julliard
julliard at winehq.org
Tue May 21 13:37:31 CDT 2013
Sergey Guralnik <serhio at etersoft.ru> writes:
> On 2013-05-06 13:24, Sergey Guralnik wrote:
>> Alexandre Julliard writes:
>>> ...
>>> It doesn't make sense to have all these complicated tests if we are
>>> going to always repaint anyway, which is essentially what your patch
>>> does. There has to be more to it than that.
>>
>> This version uses the same logic as used before, but also it
>> removes all redundant checks.
>>
>> ---
>> dlls/user32/tests/win.c | 1 -
>> server/window.c | 32 ++++++--------------------------
>> 2 files changed, 6 insertions(+), 27 deletions(-)
>
> Is there some problem with this patch?
It seems a bit extreme to always redraw everything, especially since we
go to the trouble of moving the existing bits. I'd like to see some more
convincing tests.
--
Alexandre Julliard
julliard at winehq.org
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