[2/2] server: A being destroyed object may need to access other objects using a handle.
Alexandre Julliard
julliard at winehq.org
Fri May 24 04:08:33 CDT 2013
Dmitry Timoshkov <dmitry at baikal.ru> writes:
> --- a/server/handle.c
> +++ b/server/handle.c
> @@ -165,7 +165,6 @@ static void handle_table_destroy( struct object *obj )
> for (i = 0, entry = table->entries; i <= table->last; i++, entry++)
> {
> struct object *obj = entry->ptr;
> - entry->ptr = NULL;
> if (obj) release_object( obj );
You can't do that, the object can't be accessed after being released.
--
Alexandre Julliard
julliard at winehq.org
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