[PATCH 3/6] wined3d: Move format conversion to surface_upload_data.

Stefan Dösinger stefandoesinger at gmail.com
Wed Nov 27 10:16:03 CST 2013


Am 27.11.2013 um 17:05 schrieb Henri Verbeet <hverbeet at gmail.com>:

> I'm not sure about this, why do we want this?
To upload converted formats directly to the destination in update_texture without blitting to the unlockable default pool destination, something along the lines of the attached diff. Patch 4 interacts with this code move, this is why I’ve moved this patch ahead a bit.

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