[PATCH 5/5] d3d8/tests: Port z_range_test to d3d8.

Marvin testbot at winehq.org
Thu Oct 24 20:32:52 CDT 2013


Hi,

While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://newtestbot.winehq.org/JobDetails.pl?Key=3034

Your paranoid android.


=== w864 (32 bit visual) ===
visual.c:1619: Test failed: Failed to create vertex shader, hr 0x8876086c.
visual.c:1649: Test failed: Failed to delete vertex shader, hr 0x8876086c.
visual.c:1657: Test failed: Z range failed: Got color 0x00ffffff, expected 0x00ff0000.
visual.c:1664: Test failed: Z range failed: Got color 0x00ffffff, expected 0x000000ff.
visual.c:1666: Test failed: Z range failed: Got color 0x00ffffff, expected 0x000000ff.



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