D3D command stream patches for testing
Rosanne DiMesio
dimesio at earthlink.net
Tue Sep 3 08:57:48 CDT 2013
On Mon, 02 Sep 2013 15:55:18 +0200
Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> You can test the attached patches by applying them (git am
> /path/to/patches/*)
Third patch doesn't apply:
Applying: wined3d: Don't mess with the device in buffer_create_buffer_object
Applying: wined3d: Don't mess with the device in buffer_get_sysmem
Applying: wined3d: Pass the context to the main buffer preload function
error: patch failed: dlls/wined3d/buffer.c:732
error: dlls/wined3d/buffer.c: patch does not apply
Patch failed at 0003 wined3d: Pass the context to the main buffer preload function
The copy of the patch that failed is found in:
/home/dimesio/wine-git/.git/rebase-apply/patch
When you have resolved this problem, run "git am --resolved".
If you prefer to skip this patch, run "git am --skip" instead.
To restore the original branch and stop patching, run "git am --abort".
--
Rosanne DiMesio <dimesio at earthlink.net>
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