[PATCH 5/5] ddraw: Enumerate DXT2 and DXT4

Henri Verbeet hverbeet at gmail.com
Thu Sep 5 04:05:18 CDT 2013


On 5 September 2013 10:42, Stefan Dösinger <stefan at codeweavers.com> wrote:
> Yes, we don't actually support those, but that's wined3d's problem, not
> ddraw's.
We do. The difference between DXT2/DXT3 and DXT4/DXT5 is just a
convention wrt. storing pre-multiplied alpha or not, there's no
difference in the actual encoding.



More information about the wine-devel mailing list