D3D command stream patches for testing
LOMBARD Maxime
berillions at gmail.com
Fri Sep 6 07:33:06 CDT 2013
Hi Stefan,
I've tested two games "FarCry3" and "Splinter Cell Blacklist" with :
- Wine 1.7.1 + CS patch + CSMT On/Off
- Wine 1.7.1 clean
- CSMT On = CSMT enabled + StrictDrawOrdering disabled
- CSMT Off = CSMT disabled + StrictDrawOrdering enabled
I run the game by *WINEDEBUG=fps,err-all,fixme-all primusrun
/home/berillions/Desktop/Build/32/wine-1.7.1-{clean/csmt}/wine "$1" 2>&1 |
tee /dev/stderr | grep --line-buffered "^trace:fps:" | osd_cat -c white -s
1 -l2;*
## My Laptop ##
- Nvidia GTX670MX
- Intel I5-3230M
- Debian Sid 64-bits
- Nvidia drivers 325.15
## FarCry 3 tests ##
Graphic options :
- Texture : High
- Ambient Lighting : High
- Shadow : Ultra
- Post Fx : Ultra
- Geometry : Ultra
- Vegetation : Very High
- Terrain : High
- Water : Very High
- Environment : High
Wine 1.7.1 clean :
- Main Menu : ~35 fps
- In-game (move or static camera) : ~12 fps average
Wine 1.7.1 + CS patch + CSMT Off :
- Main Menu : ~45fps
- In-game : ~14 fps average
Wine 1.7.1 + CS patch + CSMT On :
- Main Menu : ~45fps
- In-game : ~18 fps average
## Splinter Cell Blacklist ##
Graphic Options :
- Texture detail : Ultra
- Shadow Quality : High
- Parallax : On
- Tesselation : Off
- Texture Filtering : Anisotropic 4x
- V-Sync : On
- Dynamic ambient Occlusion : Field AO
- Anti-Aliasing : FXAA
- Directx : Dx9
Wine 1.7.1 clean :
- In-game : ~15 fps average
Wine 1.7.1 + CS patch + CSMT Off :
- In-game : ~15 fps average
Wine 1.7.1 + CS patch + CSMT On :
- In-game : ~3 fps average
In resume, CS patch works for FarCry 3, +6fps but cause a very low fps for
SC Blacklist, divide by 5 the fps in game.
Max
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