[PATCH 4/5] wined3d: Move the decoded stream info into the context.
Henri Verbeet
hverbeet at gmail.com
Wed Sep 11 06:47:32 CDT 2013
On 11 September 2013 13:37, Stefan Dösinger <stefan at codeweavers.com> wrote:
> The next element is a BYTE. The 8 bits padding were stupid considering
> that, it just generates a hole. Now I am removing one bit, which
> leaves one bit of padding left.
>
It doesn't really work like that, the layout is like this:
UINT (4)
WORD (2)
BYTE (1)
char (1)
Removing the 8 bits of padding is equivalent to just making the
bitfield a BYTE, and you end up with a hole after the
"surface_alignment" field.
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