[PATCH 5/5] wined3d: Move the "draw_binding" field from struct wined3d_surface to struct wined3d_resource.

Henri Verbeet hverbeet at gmail.com
Mon Aug 4 09:16:14 CDT 2014


On 4 August 2014 16:06, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> Am 2014-08-04 12:17, schrieb Henri Verbeet:
>> @@ -2029,6 +2029,7 @@ struct wined3d_resource
>>      DWORD usage;
>>      enum wined3d_pool pool;
>>      DWORD access_flags;
>> +    DWORD draw_binding;
> Will this stay in wined3d_resource, or do you plan to move this to wined3d_(render_target_)view later on?
I suppose it might move, but I don't know yet. At this point I see no
strong reason to prefer storing it in the view over storing it in the
resource.



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