[1/5] wined3d: Make d3d_level_from_gl_info return an enum instead of a plain int

Henri Verbeet hverbeet at gmail.com
Mon Aug 4 09:50:34 CDT 2014

On 4 August 2014 16:41, Andrei Slavoiu <andrei.slavoiu at gmail.com> wrote:
> WINED3D_D3D_LEVEL_9_SM3 is checked by select_card_fallback_nvidia. More
> likely I should add a check for gl_info->supported[NV_VERTEX_PROGRAM3] in
> d3d_level_from_gl_info to keep the old behavior.
Yes, but in a separate patch. The point is that you want to only
change a single thing at a time as much as possible.

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