On 08/18/14 13:59, Henri Verbeet wrote: > In my copy of the PSDK these are guarded by _D3D10_1_CONSTANTS, > although it's not entirely clear to me if that actually does anything, > since it's only used there, inside d3d10_1.idl. Yeah, this doesn't make much sense. Anyway, I sent a patch adding the guard for sake of compatibility. Jacek