[PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts

Stefan Dösinger stefandoesinger at gmail.com
Wed Feb 12 04:20:46 CST 2014


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Am 2014-02-11 14:23, schrieb Martin Storsjö:
> Yes - now I extended the test to use a non-power-of-two texture
> size, and if I hack out the ARB_TEXTURE_NON_POWER_OF_TWO support
> (in wined3d/directx.c) the tests fail and crash.
Alright, I guess I should have a look at it.

On which Windows systems(Windows version, GPU) did you test your test?
I know that there are plenty of differences in YUV handling, so I'd
like to run the tests on some of my Windows installations too.

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.22 (GNU/Linux)
Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/

iQIcBAEBAgAGBQJS+0r+AAoJEN0/YqbEcdMwqGAP/A68ghy8wMyYn/eioC2T/WbY
pA47v2lGAMEZmVhBuJHX9YY+VkjO4l1xd8lPsGtnCs0eNXcoEUtonrs39LSv//w8
VeT2EuVmyl6KboA4uf3gVXKudZRvGmWwMMJmAlzPuTO+Dmll5Sm4bf/fJ0VIDj1c
oKUS+D0MRJJPEab0g/irXzJDNIcmHZcXaJ30VaUYgkHx3c+2iRTDUhwKYj4ygxb1
TOA/PpTfn8Y6ZXhY9u8QWK2sSjHfDNA3JTa85CJJ/QyWhJ717/RwXek5MSMFqcml
Pb4uit/BoAiddaVSty2esazBjbsa8tC3Mp3a2iTzB60NGMYo4Oh8MV6OiPxMVFH3
fH4lRcQrTZ7kYILLZgoEpgPAAzjPhp2QwRaIK5GzcO4vy4yhQasX09lN/oXAgM93
vTJZzMdcbKqI+OMSMoqbzsH7yeJUXtQXIRB18azK0/Vv/Vo3Oy8j+vJmK8HTe8Cs
KqS828yuOJCZAt5s0ZNYguiOYRpkC/1AteULxO9oQYUioWeWZC2KlBME5sdpDTLH
pJx0GpIqSwEIIwNBSqa9Pr9Xa2EWrK2bOwCphgkSPAVV2U/RQ7SIroWC8opVBlN+
EU+rFMuV4ASXnDe8u1PU2xGW7Xs4YbjEWoPeU33hF1obqdY0H6RFFH/ZA+rqh61Q
tfjvovHdl0ynDaVg+A8p
=OpGr
-----END PGP SIGNATURE-----



More information about the wine-devel mailing list