itss: Use BOOL type where appropriate

Nikolay Sivov bunglehead at gmail.com
Fri Feb 28 10:24:37 CST 2014


On 2/28/2014 20:17, Frédéric Delanoy wrote:
> ---
>   dlls/itss/lzx.c | 18 +++++++++---------
>   1 file changed, 9 insertions(+), 9 deletions(-)
>
> diff --git a/dlls/itss/lzx.c b/dlls/itss/lzx.c
> index 01a9492..9e343da 100644
> --- a/dlls/itss/lzx.c
> +++ b/dlls/itss/lzx.c
> @@ -85,14 +85,14 @@ struct LZXstate
>       ULONG window_posn;     /* current offset within the window        */
>       ULONG R0, R1, R2;      /* for the LRU offset system               */
>       UWORD main_elements;   /* number of main tree elements            */
> -    int   header_read;     /* have we started decoding at all yet?    */
> +    BOOL  header_read;     /* have we started decoding at all yet?    */
>       UWORD block_type;      /* type of this block                      */
>       ULONG block_length;    /* uncompressed length of this block       */
>       ULONG block_remaining; /* uncompressed bytes still left to decode */
>       ULONG frames_read;     /* the number of CFDATA blocks processed   */
>       LONG  intel_filesize;  /* magic header value used for transform   */
>       LONG  intel_curpos;    /* current offset in transform space       */
> -    int   intel_started;   /* have we seen any translatable data yet? */
> +    BOOL  intel_started;   /* have we seen any translatable data yet? */
>
This is a part of another project, I don't think we need it to differ 
more than it does already.



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