[patch]: include : Add missing API to direct-x 9's shader header

Dmitry Timoshkov dmitry at baikal.ru
Tue Jan 21 10:23:10 CST 2014

Kai Tietz <ktietz70 at googlemail.com> wrote:

> -DEFINE_GUID(IID_ID3DXConstantTable, 0x9dca3190, 0x38b9, 0x4fc3, 0x92,
> 0xe3, 0x39, 0xc6, 0xdd, 0xfb, 0x35, 0x8b);
> +DEFINE_GUID(IID_ID3DXConstantTable, 0xab3c758f, 0x93e, 0x4356, 0xb7,
> 0x62, 0x4d, 0xb1, 0x8f, 0x1b, 0x3a, 0x1);

A quick google search seems to contradict this change. Where does this
come from? Also all of this looks like a plain copy/paste from MS headers,
you can't do that.


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