[1/9] wined3d: Make the card selection for binary drivers depend only on gl_renderer like it already is for the mesa drivers and remove the gl_info parameter from the select_card callback. (try2)

Alexandre Julliard julliard at winehq.org
Mon Jul 14 11:21:02 CDT 2014


Andrei Slavoiu <andrei.slavoiu at gmail.com> writes:

> On Monday 14 July 2014 17:20:38 Alexandre Julliard wrote:
>> Andrei Slăvoiu <andrei.slavoiu at gmail.com> writes:
>>
>> It doesn't work here:
>> 
>> ../../../tools/runtest -q -P wine -T ../../.. -M d3d8.dll -p
>> d3d8_test.exe.so device && touch device.ok err:d3d:resource_init Out of
>> adapter memory
>> wine: Unhandled page fault on read access to 0x69766574 at address
>> 0x6862ab1c (thread 0009), starting debugger... Unhandled exception: page
>> fault on read access to 0x69766574 in 32-bit code (0x6862ab1c). Register
>> dump:
>
> Does that test pass without my changes? I'm asking because for me it crashes 
> with vanilla wine. I logged a bug for mesa about a month ago: 
> https://bugs.freedesktop.org/show_bug.cgi?id=79575

Yes, of course it passes on my box, otherwise it wouldn't have been
committed ;-)

-- 
Alexandre Julliard
julliard at winehq.org



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