[PATCH 1/2] wined3d: Set palettes on the swapchain (v2).

Henri Verbeet hverbeet at gmail.com
Tue May 20 10:17:00 CDT 2014


On 20 May 2014 16:35, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> Yes, except for setting color[i].alpha = i. This should eventually be handled by the caller, and in the case of the ARB blitter, the shader. That’s a topic for a different patch though.
>
I don't think we need that since afaik we should never do RGBA -> P8
blits / presents. But even then, does this even work for swapchain
surfaces? I'd expect the alpha channel to just be lost.



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