wined3d: Add NVIDIA Geforce GT 750M to supported device list.

Henri Verbeet hverbeet at gmail.com
Fri Nov 14 07:43:35 CST 2014


On 14 November 2014 14:22, Jonas Maebe <jonas.maebe at elis.ugent.be> wrote:
> I did not disable anything. From what I understood from the code, if a
> video card is not known to wine, then
> * d3d_level_from_gl_info() will be used to determine the supported
> directx level
> * since e9b0a0e18, d3d_level_from_gl_info()'s return value is purely
> based on shader_caps->vs_version
>
> I did miss that this version can also be set in glsl_shader.c, and there
> it's indeed not limited to 3.
>
Right, it's possible/likely that shader_glsl_get_caps() returns shader
model 3 on OSX because it's missing some of the extensions we're using
for shader model 4, either in non-core contexts or at all. We're
working on using core GL 3.2 / GLSL 1.50 instead, but that will take a
while.



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