[PATCH 4/5] d3d/tests: Table fog does not abs the fog coordinate (v2).

Henri Verbeet hverbeet at gmail.com
Thu Nov 27 03:36:07 CST 2014


On 27 November 2014 at 10:33, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> I can't look into the AMD drivers, so I don't know for sure, but I think this is different. fog_test, fog_interpolation_test want a redundant application of the projection matrix. In this case there's a SetTransform(D3DTS_PROJECTION) already, but the z = 0.0 part breaks AMD drivers in RHW draws.
>
> Why are you asking? Do you have some idea what is causing this behavior?
>
Mostly just curiosity.



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