[PATCH 1/5] wined3d: Vertex fog uses the absolute eye position z (v2).

Stefan Dösinger stefandoesinger at gmail.com
Thu Nov 27 03:47:56 CST 2014


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Am 2014-11-27 10:22, schrieb Henri Verbeet:
> For what it's worth, I still plan to merge device.c and visual.c
> at some point in the future,
I don't like this idea. I prefer to be able to run the visual tests on
Windows without the mode setting tests in device.c messing up my
screen and taking forever on my slow monitor. I'm also not a fan of
30k lines of code in a file, although that doesn't mean we have to go
to the opposite extreme and add hundreds of 50-line .java files.

(Yeah, I can comment out unused tests while working on a new one, but
that's awkward too.)
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