[1/3] wined3d: Add a new enum for GL_EXT_geometry_shader4

Henri Verbeet hverbeet at gmail.com
Thu Nov 27 09:27:35 CST 2014


On 25 November 2014 at 00:34, Andrei Slăvoiu <andrei.slavoiu at gmail.com> wrote:
> În ziua de Lun 24 Noi 2014, la 21:54:02, Matteo Bruni a scris:
>> Not going to happen this year, hopefully at some point next year.
>> I agree with Henri that it isn't probably worth to add this kind of
>> stuff just for the fallback.
> If it's not ok to add support for new extensions just to improve the fall-back
> mechanism then how about reverting to the old behaviour of treating all DX9
> SM3 cards as DX10? While it was wrong, no one complained about it. But they do
> complain about the new behaviour. Most likely because most DX9 era cards are
> already explicitly recognized while most cards hitting the fall-back are newer
> ones that are actually DX10 or even DX11 capable.
>
I don't have the impression that this is a big issue for most people.
We certainly don't seem to get a lot of bug reports about this, and
the workaround is fairly easy.



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