Wine staging tree

Henri Verbeet hverbeet at gmail.com
Mon Oct 6 01:13:08 CDT 2014


On 5 October 2014 23:17, Michael Stefaniuc <mstefani at redhat.com> wrote:
> Also the current development form breaks down for big and sometimes
> small changes where the proper design isn't known from the start. Think
> DIB engine, Android, USB, D3D command stream. Those cannot be developed
> inside upstream Wine.
>
There's no reason the D3D command stream work couldn't have been done
against upstream Wine, and in fact that's exactly what I did before
handing it over to Stefan. (For reference, one of the first commits
for that is 1ef4f075c160a826a57e8cf5613a3211005c8eb9.)



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