[PATCH 5/6] d3d9/tests: Port the unsupported shaders test to D3D9Ex.

Henri Verbeet hverbeet at gmail.com
Fri Oct 10 05:19:19 CDT 2014


On 9 October 2014 18:00, Matteo Bruni <mbruni at codeweavers.com> wrote:
> +static void test_unsupported_shaders(void)
In principle I like this better than "test_wrong_shader()", but could
you then please update the d3d8 and d3d9 tests as well? It's a lot
easier to find equivalent tests between D3D versions if they at least
have the same name.



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