wined3d: Fix trace output of emulated_textureram. (try 2)

Henri Verbeet hverbeet at gmail.com
Tue Sep 2 05:28:14 CDT 2014


On 1 September 2014 18:12, Johannes Brandstätter <jbrandst at 2ds.eu> wrote:
> -                wined3d_settings.emulated_textureram = TmpVideoMemorySize *1024*1024;
> -                TRACE("Use %iMB = %d byte for emulated_textureram\n",
> +                wined3d_settings.emulated_textureram = (UINT64)TmpVideoMemorySize *1024*1024;
> +                TRACE("Use %iMiB = %llu byte for emulated_textureram\n",
Unfortunately we can't use %ll in Wine, you'll have to
wine_dbgstr_longlong(). You can look at other places in wined3d for
examples of how it's used.



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