wined3d: Fix trace output of emulated_textureram. (try 2)
Henri Verbeet
hverbeet at gmail.com
Tue Sep 2 05:28:14 CDT 2014
On 1 September 2014 18:12, Johannes Brandstätter <jbrandst at 2ds.eu> wrote:
> - wined3d_settings.emulated_textureram = TmpVideoMemorySize *1024*1024;
> - TRACE("Use %iMB = %d byte for emulated_textureram\n",
> + wined3d_settings.emulated_textureram = (UINT64)TmpVideoMemorySize *1024*1024;
> + TRACE("Use %iMiB = %llu byte for emulated_textureram\n",
Unfortunately we can't use %ll in Wine, you'll have to
wine_dbgstr_longlong(). You can look at other places in wined3d for
examples of how it's used.
More information about the wine-devel
mailing list