[PATCH] undefined symbols compiling for macosx >10.8

Ken Thomases ken at codeweavers.com
Wed Apr 1 13:36:08 CDT 2015


If you were having problems building Wine without this patch, then you have a system configuration problem.  Or you're configuring Wine incorrectly.

-Ken

On Apr 1, 2015, at 11:52 AM, Sergey Isakov <isakov-sl at bk.ru> wrote:

> Sorry but I committed the patch make me compilation be possible.
> 
> On 01 апр. 2015 г., at 18:34, Ken Thomases <ken at codeweavers.com> wrote:
> 
>> Hi,
>> 
>> This patch makes no sense.  Wine builds just fine for OS X versions greater than 10.8.  Indeed, as near as I know, it still builds just fine for 10.5 and up (the Mac driver requires 10.6 or later, but on 10.5 it just will be skipped; it won't break anything).
>> 
>> On Apr 1, 2015, at 6:48 AM, Sergey Isakov <isakov-sl at bk.ru> wrote:
>> 
>>> Undefined symbols for architecture i386:
>>> "_kCGDisplayShowDuplicateLowResolutionModes", referenced from:
>>>    -[WineApplicationController modeMatchingMode:forDisplay:] in cocoa_app.o
>>> ld: symbol(s) not found for architecture i386
>> 
>> If you're getting this error, you're not building against a 10.8+ SDK properly.  The compiler is seeing the headers for a 10.8+ SDK but the linker is seeing libraries and frameworks from some pre-10.8 SDK.
>> 
>> 
>>> Instead of checking for NULL we should check  #ifdef
>> 
>> No.  The things being tested are not macros in any version of the SDK.  Your #ifdef checks will never pass.  You have effectively done "#if 0".
>> 
>> Finally, changes to separate DLLs (secur32 and winemac.drv, in this case) should be in separate patches unless they are inter-dependent.
>> 
>> -Ken
>> 
> 




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