[PATCH 2/2] wined3d: Implement color keying in the glsl fragment pipeline (v2).
Marvin
testbot at winehq.org
Fri Apr 10 05:10:05 CDT 2015
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://testbot.winehq.org/JobDetails.pl?Key=12746
Your paranoid android.
=== build (build) ===
Patch failed to apply
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