[PATCH 2/5] ddraw: Release the surface clipper (if any) in ddraw_surface_wined3d_object_destroyed() (Valgrind).

Matteo Bruni matteo.mystral at gmail.com
Wed Apr 29 15:19:11 CDT 2015


2015-04-29 20:23 GMT+02:00 Marvin <testbot at winehq.org>:
> Hi,
>
> While running your changed tests on Windows, I think I found new failures.
> Being a bot and all I'm not very good at pattern recognition, so I might be
> wrong, but could you please double-check?
> Full results can be found at
> https://testbot.winehq.org/JobDetails.pl?Key=13125
>
> Your paranoid android.
>
>
> === w8 (32 bit ddraw1) ===
> ddraw1.c:1373: Test failed: Expected color 0x00ff0000 for test 0, got 0x0000ff00.
> ddraw1.c:1392: Test failed: Expected color 0x000000ff for test 0, got 0x0000ff00.
> ddraw1.c:6666: Test failed: Got unexpected color 0x000000ff.
> ddraw1.c:6670: Test failed: Got unexpected color 0x00000080.

FWIW, I have a number of "fixes" for those intermittent test failures,
I'll eventually get to them...



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