[PATCH 1/2] d3dx9_36/tests: Add D3DXSaveSurfaceToFileInMemory D3DXIFF_DDS tests (try 4)

Christian Costa titan.costa at gmail.com
Fri Dec 11 14:43:00 CST 2015


Le 11/12/2015 19:27, Matteo Bruni a écrit :
>> Thanks.
>> You said "I don't get the
>> header->caps == DDS_CAPS_TEXTURE case ever, except on Wine".
>> Do you mean that if you use native version of d3dx9_36 from both your winxp
>> and win7, you get only DDS_CAPS_TEXTURE with Alistair's tests?
> I haven't tried the native DLL on Wine but I expect it to give the
> same result as on Windows. It isn't an interesting case anyway.
> What I meant is that at this point only Wine (builtin) gives a
> different result, as far as I am aware, so that check should only
> allow the caps == (DDSCAPS_TEXTURE | DDSCAPS_ALPHA) case and be marked
> with todo_wine. Unless there is some Windows version that gives a
> different result but I don't see any evidence of that as of now.
>
I agree to mark the test as todo_wine with caps == (DDSCAPS_TEXTURE | 
DDSCAPS_ALPHA) for now.
DDSCAPS_ALPHA is probably set depending on the D3D format of the surface 
so another patch can be written
to set this value correctly with a additional test without alpha channel.
The test used an A8R8G8B8 that's why DDSCAPS_ALPHA is set.
My patch was originally written to fix Dragon Age screenshot for saved 
games. I didn't see the
DDSCAPS_ALPHA set probably because the surface didn't have an alpha channel.




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