[PATCH] d3drm/tests: Add tests for IDirect3DRM*::LoadTexture (try 4).

Stefan Dösinger stefandoesinger at gmail.com
Sat Dec 26 12:16:50 CST 2015


> Am 23.12.2015 um 16:46 schrieb Aaryaman Vasishta <jem456.vasishta at gmail.com>:
> 
> +    file = create_bitmap("palette.bmp", 3, 39, TRUE);
> +
> +    hr = Direct3DRMCreate(&d3drm1);
> +    ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
> +
> +    hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
> +    ok(SUCCEEDED(hr), "Cannot get IDirect3DRM2 interface (hr = %x)\n", hr);
> +
> +    file = create_bitmap("8bpp.bmp", 100, 100, FALSE);
The first line here seems to be a leftover from the last patch version. The same applies to the V3 function
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