d3dx9_36: add D3DXDisassembleShader stub (try 2)
Dmitry Timoshkov
dmitry at baikal.ru
Thu Feb 5 03:56:52 CST 2015
Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> > That's how it's supposed to look like - LPCSTR, not const char *.
> > This is a public API, not an internal helper.
> https://www.winehq.org/pipermail/wine-devel/2010-June/084460.html
>
> > Then the header should be fixed instead:
> > https://msdn.microsoft.com/ru-ru/library/windows/desktop/bb172820%28v=vs.85%29.aspx
> Well, no, it is a good place where the header can be visually
> different from Microsoft's and still be compatible.
A header can be made visually different without using wrong types
for public APIs.
--
Dmitry.
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