d3dx9_36: add D3DXDisassembleShader stub (try 2)

Dmitry Timoshkov dmitry at baikal.ru
Thu Feb 5 03:56:52 CST 2015

Stefan Dösinger <stefandoesinger at gmail.com> wrote:

> > That's how it's supposed to look like - LPCSTR, not const char *. 
> > This is a public API, not an internal helper.
> https://www.winehq.org/pipermail/wine-devel/2010-June/084460.html
> > Then the header should be fixed instead: 
> > https://msdn.microsoft.com/ru-ru/library/windows/desktop/bb172820%28v=vs.85%29.aspx
> Well, no, it is a good place where the header can be visually
> different from Microsoft's and still be compatible.

A header can be made visually different without using wrong types
for public APIs.


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