[PATCH 4/5] wined3d: Don't run check_filter() on core contexts.

Stefan Dösinger stefandoesinger at gmail.com
Mon Jul 13 10:23:37 CDT 2015


Am 13.07.2015 um 15:46 schrieb Henri Verbeet:
> Yeah, it's mostly just check_fbo_compat(), but I also think Stefan is
> adding another one for the depth bias scale factor.
Yeah, working on this, but still busy making sure it actually works on all GPUs / drivers. It needs draws, but no textures.


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