gdi32: Simplify bitwise and and xor with 0 (PVS-Studio)

Michael Stefaniuc mstefani at redhat.com
Wed Jul 29 06:54:14 CDT 2015


On 07/29/2015 01:39 PM, Huw Davies wrote:
> On 29 Jul 2015, at 12:32, Michael Stefaniuc wrote:
>> ---
>> Same sha1 for primitives.o with and without patch.
>>
>>
>>
>> dlls/gdi32/dibdrv/primitives.c | 4 ++--
>> 1 file changed, 2 insertions(+), 2 deletions(-)
>>
>> diff --git a/dlls/gdi32/dibdrv/primitives.c b/dlls/gdi32/dibdrv/primitives.c
>> index c7b48ed..9da08ad 100644
>> --- a/dlls/gdi32/dibdrv/primitives.c
>> +++ b/dlls/gdi32/dibdrv/primitives.c
>> @@ -5655,8 +5655,8 @@ static void create_dither_masks_1(const dib_info *dib, int rop2, COLORREF color,
>>             }
>>             else
>>             {
>> -                rop_mask.and = (0x00 & codes.a1) ^ codes.a2;
>> -                rop_mask.xor = (0x00 & codes.x1) ^ codes.x2;
>> +                rop_mask.and = codes.a2;
>> +                rop_mask.xor = codes.x2;
>>             }
>>             *and_bits |= (rop_mask.and & pixel_masks_1[x]);
>>             *xor_bits |= (rop_mask.xor & pixel_masks_1[x]);
> 
> 
> It's clearer as it was, especially given the lines just above this hunk.
Not to me. Why do all that obfuscation if all you wanted to say is that
the codes.{a,x}1 stuff doesn't matters?

bye
	michael



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