winehq at tibit.com
Wed Jun 3 18:40:19 CDT 2015
Can anyone offer a status update on D3D command stream multithreading?
I've been packaging Stefan Dösinger's CSMT work, with over 500 people using
my last release, and several asking when I'll build a new one. I don't know
what to tell them, because his github repo hasn't been updated in half a
year, and he hasn't responded to the email I sent him last week. It's
starting to look like this excellent work has been abandoned.
Pherhaps I missed an announcement? Has it already been integrated into
mainline wine? Is there some other plan for it?
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