hlsl compiler question

Matteo Bruni matteo.mystral at gmail.com
Sun Jun 14 08:43:54 CDT 2015

2015-06-14 10:42 GMT+02:00 Alistair Leslie-Hughes <leslie_alistair at hotmail.com>:
> Hi Matteo,
> I was looking at this bug as if affects "Star Trek Online" as well.
> Do you know what/how much work it would be to get this fixed?
> http://bugs.winehq.org/show_bug.cgi?id=32932
> Any help would be great.  It still might be way out of my depth to fix.
> Best Regards
>  Alistair Leslie-Hughes

Hi Alistair,

fixing that specific bug (i.e. support for the ": register" syntax) is
pretty trivial, I even have a patch for that in my queue. It's been
postponed by other stuff for a long time but in principle I can send
it in the next few days.

The problem is that fixing it won't probably help for actually running
Star Trek Online, nullDC or any other program currently blocked by
that. The HLSL compiler is still missing a lot of stuff, only the
parser is currently implemented and the code generation part is
totally absent.


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