Wine developer frustration (was Re: ntdll: Improve stub of NtQueryEaFile.)
stefandoesinger at gmail.com
Wed Jun 17 05:07:05 CDT 2015
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Am 2015-06-16 um 22:28 schrieb Jeremy White:
> Um, nearly all of the work that we do on CrossOver is done by
> sending public emails to this mailing list. How is that not open?
> Or perhaps I should ask - what gave you the impression that we did
> not develop openly?
I think the problem is that what's being discussed is often not
understandable by mere mortals. E.g. Nikolay's Mail says "dwrite: Fix
the way drawing effects are reported for inline objects." when users
want an answer to the question "Do you work on Office 2013? What is
the status of the work? How can I help?"
(Just picking the latest patch from Nikolay as an example. It also
applies to my patches, although I do try to give a lot of information
what the patch does, even though I know Henri can see it just from the
code. I still get questions on IRC and private mails asking if
"wined3d: Set the gl resource type in resource_init." improves
Of course any second spent on writing patch descriptions is a second
not spent on writing more patches.
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