[7/11]hidclass.sys: Implement HID devices
Aric Stewart
aric at codeweavers.com
Mon Jun 22 07:43:59 CDT 2015
On 6/22/15 5:33 AM, Thomas Faber wrote:
> Sorry if some of my comments only apply to similar code on Windows, I'm
> not super familiar with Wine's "kernel" code.
> Feel free to ignore the parts that are not applicable
> (or enlighten me :p).
Lots of great points here! Thanks a lot!
>
>
> On 2015-06-22 03:25, Aric Stewart wrote:
>> diff --git a/dlls/hidclass.sys/device.c b/dlls/hidclass.sys/device.c
>
>> +static NTSTATUS WINAPI read_Completion(PDEVICE_OBJECT deviceObject, PIRP irp, PVOID context )
>> +{
>> + SetEvent(irp->UserEvent);
>> + return STATUS_MORE_PROCESSING_REQUIRED;
>> +}
>> +
>> +static DWORD CALLBACK hid_device_thread(LPVOID args)
>> +{
>> + DEVICE_OBJECT *device = (DEVICE_OBJECT*)args;
>> +
>> + PIRP irp;
>> + IO_STATUS_BLOCK irp_status;
>> + IO_STACK_LOCATION *irpsp;
>> + DWORD rc;
>> + HANDLE events[2];
>> +
>> + BASE_DEVICE_EXTENSION *ext = (BASE_DEVICE_EXTENSION*)device->DeviceExtension;
>> + events[0] = CreateEventA(NULL, FALSE, FALSE, NULL);
>> + events[1] = ext->halt_event;
>> +
>> + if (ext->information.Polled)
>> + {
>> + while(1)
>> + {
>> + HID_XFER_PACKET *packet;
>> + ResetEvent(events[0]);
>> +
>> + packet = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*packet) + ext->preparseData->caps.InputReportByteLength);
>> + packet->reportBufferLen = ext->preparseData->caps.InputReportByteLength;
>> + packet->reportBuffer = ((BYTE*)packet) + sizeof(*packet);
>> + packet->reportId = 0;
>> +
>> + irp = IoBuildDeviceIoControlRequest(IOCTL_HID_GET_INPUT_REPORT,
>> + device, NULL, 0, packet, sizeof(packet), TRUE, events[0],
>> + &irp_status);
>> +
>> + irpsp = IoGetNextIrpStackLocation(irp);
>> + irpsp->CompletionRoutine = read_Completion;
>> + irpsp->Control = SL_INVOKE_ON_SUCCESS | SL_INVOKE_ON_ERROR;
>
> Seems better to implement IoSetCompletionRoutine than to start
> hand-coding this into drivers.
> Also I think this event handle would be better suited as the completion
> routine's context. If/when setting Irp->UserEvent gets implemented in
> IoCompleteRequest this will break since it's not a KEVENT.
I did some digging and learned that IoSetCompletionRoutine is just a macro anyway. So I took this route.
>
>
>> + IoCallDriver(device, irp);
>> +
>> + if (irp->IoStatus.u.Status == STATUS_PENDING)
>> + rc = WaitForMultipleObjects(2, events, FALSE, INFINITE);
>
> If a driver returns pending, it owns the IRP and others are forbidden
> from accessing it (and an IRP's IoStatus.Status should never be
> STATUS_PENDING anyway).
> You should check IoCallDriver's return value instead.
> (There are a couple instances of this pattern across the patch series)
You are correct that I am doing this very wrong in a number of places. Thanks for pointing it out. I will make sure that I fix this issue. I think the issue is also in my minidriver where I am putting STATUS_PENDING into the IoStatus.Status and returning ERROR_SUCCESS from my ioctl handler.
>
>
>> + if (irp->IoStatus.u.Status == STATUS_SUCCESS)
>> + {
>> + RingBuffer_Write(ext->ring_buffer, packet);
>> + HID_Device_processQueue(device);
>> + }
>> +
>> + IoCompleteRequest(irp, IO_NO_INCREMENT );
>> +
>> + rc = WaitForSingleObject(ext->halt_event, ext->poll_interval);
>> +
>> + if (rc == WAIT_OBJECT_0)
>> + break;
>> + else if (rc != WAIT_TIMEOUT)
>> + ERR("Wait returned unexpected value %x\n",rc);
>> + }
>> + }
>> [...]
>> +}
>
>> +void handle_minidriver_string(DEVICE_OBJECT *device, IRP *irp, DWORD index)
>> +{
>> + IO_STACK_LOCATION *irpsp = IoGetCurrentIrpStackLocation( irp );
>> + WCHAR buffer[127];
>> + NTSTATUS status;
>> +
>> + status = IoCallMinidriver(IOCTL_HID_GET_STRING, device, (PVOID)index,
>> + sizeof(index), buffer, sizeof(buffer));
>
> Allocating a separate IRP instead of passing down this one would be
> considered highly wasteful in WDM.
> I guess this makes for simpler code though.
Yeah, I was going for simpler code. We are not constrained in resources like I believe you are in the actual windows kernel. In wine this is still still user space. Which I admit makes it all sort of strange. But for now I though simplicity was best for this first pass.
>
>> + irp->IoStatus.Information = packet->reportBufferLen;
>> + irp->IoStatus.u.Status = STATUS_SUCCESS;
>> + IoCompleteRequest( irp, IO_NO_INCREMENT );
>> + }
>> + else
>> + {
>> + irp_entry *entry = HeapAlloc(GetProcessHeap(), 0, sizeof(*entry));
>
> You have both irp->Tail.Overlay.ListEntry and
> irp->Tail.Overlay.DriverContext at your disposal so this shouldn't be
> necessary.
Thanks for this point! I totally missed that!
>
>
>> + TRACE_(hid_report)("Queue irp\n");
>> + entry->irp = irp;
>> + list_add_tail(&ext->irp_queue, &entry->entry);
>> + irp->IoStatus.u.Status = STATUS_PENDING;
>
> This goes with the comment above. The dispatch routine should
> return STATUS_PENDING (and at least on Windows, call IoMarkIrpPending).
> irp->IoStatus should then be set before completing the IRP.
>
yeah, as above I am totally mishandling the pending status.
thanks!
-aric
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