d3dx9-36: Save multiplications to improve performance

Matteo Bruni matteo.mystral at gmail.com
Thu Jun 25 11:35:41 CDT 2015

2015-06-25 4:07 GMT+02:00 David Adam <david.adam.cnrs at gmail.com>:
> Hello,
> with my dual-core, for sides=65000 the gain is about 40%.

It probably has more to do with avoiding the division than the multiplication.

Can you add a test for a polygon with that many faces and see if the
result matches native better with the simplification or without?

More information about the wine-devel mailing list