d3dcompiler: Add D3DCompileFromFile, D3DCompile2 stubs (try 2)
matteo.mystral at gmail.com
Tue Jun 30 10:45:01 CDT 2015
2015-06-30 11:01 GMT+02:00 Alistair Leslie-Hughes <leslie_alistair at hotmail.com>:
> Removed #if
> Corrected FIXME to be consistent with the reset of the file.
> d3dcompiler: Add D3DCompileFromFile, D3DCompile2 stubs
> Best Regards
> Alistair Leslie-Hughes
I guess it's good enough for me.
For your following patches: avoid LPxxx types, watch your whitespaces,
no need to manually add '\n' in the middle of trace strings.
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