[PATCH] d3d9/tests: Extend the colorfill test (v2).

Alexandre Julliard julliard at winehq.org
Fri Mar 13 08:40:12 CDT 2015


Stefan Dösinger <stefan at codeweavers.com> writes:

> This supersedes patch 109855.
>
> Version 2: Don't check the fill value of D3DFMT_P8. The testbot deviates
> from real HW. I could mark it broken, but it doesn't seem worth the
> effort because the format is essentially useless. It can only be used
> for ColorFill and StretchRect between P8 surfaces.

It doesn't work here (GeForce 320M, Nouveau driver):

../../../tools/runtest -q -P wine -T ../../.. -M d3d9.dll -p d3d9_test.exe.so visual && touch visual.ok
visual.c:904: Test failed: Failed to color fill, hr 0x8876086c, fmt=D3DFMT_YUY2.
visual.c:910: Test failed: Failed to color fill, hr 0x8876086c, fmt=D3DFMT_YUY2.
visual.c:916: Test succeeded inside todo block: Got unexpected hr 0x8876086c, fmt=D3DFMT_YUY2.
visual.c:904: Test failed: Failed to color fill, hr 0x8876086c, fmt=D3DFMT_UYVY.
visual.c:910: Test failed: Failed to color fill, hr 0x8876086c, fmt=D3DFMT_UYVY.
visual.c:916: Test succeeded inside todo block: Got unexpected hr 0x8876086c, fmt=D3DFMT_UYVY.

-- 
Alexandre Julliard
julliard at winehq.org



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