server: fixup input windows on thread_detach
Aric Stewart
aric at codeweavers.com
Mon May 4 07:00:17 CDT 2015
On 5/4/15 2:34 AM, Alexandre Julliard wrote:
> Aric Stewart <aric at codeweavers.com> writes:
>
>> @@ -1075,6 +1075,27 @@ int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
>> return ret;
>> }
>>
>> +/* ensure the input data is correct for the thread after detach */
>> +void correct_thread_input( struct thread *thread_from )
>> +{
>> + if (thread_from->queue)
>> + {
>> + struct thread *thread;
>> + if (thread_from->queue->input->focus)
>> + {
>> + thread = get_window_thread( thread_from->queue->input->focus );
>> + if (thread != thread_from) thread_from->queue->input->focus = 0;
>> + release_object( thread );
>> + }
>> + if (thread_from->queue->input->active)
>> + {
>> + thread = get_window_thread( thread_from->queue->input->active );
>> + if (thread != thread_from) thread_from->queue->input->active = 0;
>> + release_object( thread );
>> + }
>> + }
>> +}
>
> This needs to be done inside detach_thread_input so that it happens for
> all callers.
>
Ok thanks! resent!
-aric
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