[PATCH 3/8] wined3d: Keep track of renderbuffer capabilities.

Henri Verbeet hverbeet at gmail.com
Tue May 26 06:03:34 CDT 2015


On 26 May 2015 at 12:54, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> I tried to move the code to resource_init and the non power of 2
> handling is a big problem. resource_init doesn't care about power of 2
> and non power of 2 sizes, and I don't think it should. It would need
> to know that though to switch between 2D and RECT.
>
What is the issue exactly?



More information about the wine-devel mailing list