[v3] d3d9: call wined3d_device_copy_sub_resource_region instead of wined3d_device_update_surface in d3d9_device_UpdateSu
testbot at winehq.org
Mon Nov 2 03:20:03 CST 2015
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
Your paranoid android.
=== build (build) ===
Patch failed to apply
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