[v7 07/10] ddraw7/tests: Test SetColorKey() on cubemap surfaces.

Riccardo Bortolato rikyz619 at gmail.com
Thu Nov 12 04:57:34 CST 2015


Hi Henri,

I copied the cubemap_supported check from test_surface_lock(), I'm
fine either way, you tell me.

As for whoever is sending the patch, I added this to my serie per
Stefan request (after integrating the cubemap check). No problem if he
needs to send it though.

Ciao,
Riccardo

2015-11-12 11:06 GMT+01:00 Henri Verbeet <hverbeet at gmail.com>:
> On 10 November 2015 at 14:10, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
>> From: Stefan Dösinger <stefan at codeweavers.com>
>>
>> Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
> I'd prefer it if Stefan would just send this in himself.
>
>> +    D3DDEVICEDESC7 device_desc;
> ...
>> +    BOOL cubemap_supported;
> ...
>> +    hr = IDirect3DDevice7_GetCaps(device, &device_desc);
>> +    ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
>> +    cubemap_supported = !!(device_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP);
> ...
>> +    if (!cubemap_supported)
>> +        goto cleanup;
> This seems a bit pointless if you're only going to use
> "cubemap_supported" once. I think there should be a skip() here.
>
>



More information about the wine-devel mailing list