[PATCH 6/7] wined3d: Avoid reading uninitialized texcoord varyings in FFP replacement fragment shaders.

Matteo Bruni matteo.mystral at gmail.com
Mon Oct 5 05:39:25 CDT 2015


2015-10-05 11:49 GMT+02:00 Henri Verbeet <hverbeet at gmail.com>:
> On 2 October 2015 at 14:54, Matteo Bruni <mbruni at codeweavers.com> wrote:
>> -    unsigned char padding;
>> +    unsigned char pointsprite : 1;
>> +    unsigned char padding : 7;
>> +    unsigned int inited_texcoords;
>>  };
> Did you perhaps mean something like "initialized_texcoords" or
> "texcoords_initialized"?

Yes. Which one do you prefer?



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