[v2 1/6] d3d8: make use of wined3d_texture_map in d3d8_surface_LockRect

Henri Verbeet hverbeet at gmail.com
Mon Oct 12 05:41:40 CDT 2015


On 11 October 2015 at 13:29, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
> diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
> index 20027a7..8f66112 100644
> --- a/dlls/d3d11/device.c
> +++ b/dlls/d3d11/device.c
> @@ -3007,11 +3007,11 @@ static void CDECL device_parent_activate(struct wined3d_device_parent *device_pa
>  }
>
>  static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
> -        void *container_parent, struct wined3d_surface *surface, void **parent,
> +        struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *surface, void **parent,
>          const struct wined3d_parent_ops **parent_ops)
>  {
> -    TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
> -            device_parent, container_parent, surface, parent, parent_ops);
> +    TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, surface %p, parent %p, parent_ops %p.\n",
> +            device_parent, wined3d_texture, sub_resource_idx, surface, parent, parent_ops);
>
>      *parent = NULL;
>      *parent_ops = &d3d10_null_wined3d_parent_ops;
This series looks fine, but there's a (trivial) merge conflict due to
commit a865b14aedb01def345c09732717c3c5f2eb6dab.



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