[v2 1/6] d3d8: make use of wined3d_texture_map in d3d8_surface_LockRect
Riccardo Bortolato
rikyz619 at gmail.com
Mon Oct 12 05:45:31 CDT 2015
Unfortunately I rebased after I sent the serie, however my git was
able to automatically merge this, weird.
Not a big deal though, I just resent it.
Ciao,
Riccardo
2015-10-12 12:41 GMT+02:00 Henri Verbeet <hverbeet at gmail.com>:
> On 11 October 2015 at 13:29, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
>> diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
>> index 20027a7..8f66112 100644
>> --- a/dlls/d3d11/device.c
>> +++ b/dlls/d3d11/device.c
>> @@ -3007,11 +3007,11 @@ static void CDECL device_parent_activate(struct wined3d_device_parent *device_pa
>> }
>>
>> static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
>> - void *container_parent, struct wined3d_surface *surface, void **parent,
>> + struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx, struct wined3d_surface *surface, void **parent,
>> const struct wined3d_parent_ops **parent_ops)
>> {
>> - TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
>> - device_parent, container_parent, surface, parent, parent_ops);
>> + TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, surface %p, parent %p, parent_ops %p.\n",
>> + device_parent, wined3d_texture, sub_resource_idx, surface, parent, parent_ops);
>>
>> *parent = NULL;
>> *parent_ops = &d3d10_null_wined3d_parent_ops;
> This series looks fine, but there's a (trivial) merge conflict due to
> commit a865b14aedb01def345c09732717c3c5f2eb6dab.
More information about the wine-devel
mailing list