d3dx9: Add adjacency generation for D3DXCreateCylinder()

Matteo Bruni matteo.mystral at gmail.com
Mon Oct 26 13:39:58 CDT 2015


2015-10-26 19:18 GMT+01:00 Gediminas Jakutis <gediminas at varciai.lt>:
> On 2015.10.26 19:52, Matteo Bruni wrote:
>> 2015-10-26 14:33 GMT+01:00 Gediminas Jakutis <gediminas at varciai.lt>:
>>> ---
>>>  dlls/d3dx9_36/mesh.c | 23 +++++++++++++++++------
>>>  1 file changed, 17 insertions(+), 6 deletions(-)
>>
>> Please resend with your Signed-off-by tag, preferably via git send-email.
>
> Done.

Thanks!

>
>> Otherwise the patch looks good to me. Some kind of test for the
>> adjacency data would be nice to have, maybe in a followup patch...
>>
>
> Good day!

Hi :)

> This code is identical (save for variable names) to adjacency generation
> portion of commit fe802d92bbe40d68e3ce61e1f30de1f0db531224
> The way it is structured, adding tests would in essence be just an indirect
> test for the GenerateAdjacency function. Which is why the aforementioned commit
> it was based off does not include such tests, either.

Yes, I know, but that is an implementation detail. Native might not do
the same and in any case the tests should not care about what the
implementation does or doesn't do.



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