[v3 signed 1/6] d3d9: improved d3d9_device_UpdateSurface

Henri Verbeet hverbeet at gmail.com
Tue Oct 27 09:40:22 CDT 2015


On 22 October 2015 at 12:01, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
> enabled previously failing test in device.c
> removed wined3d_device_update_surface from wined3d and replaced its usage with surface_upload_from_surface.
>
This was mentioned in the discussion in the other thread, but just for
the record, the options are either
wined3d_device_update_sub_resource() or
wined3d_device_copy_sub_resource_region().



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