[PATCH 8/8] d3d11/tests: Add basic test for ID3D11InputLayout.

Henri Verbeet hverbeet at gmail.com
Tue Sep 15 10:34:21 CDT 2015


On 15 September 2015 at 01:37, Józef Kucia <jkucia at codeweavers.com> wrote:
> @@ -1277,4 +1334,5 @@ START_TEST(d3d11)
>      test_depthstencil_view_interfaces();
>      test_create_rendertarget_view();
>      test_create_shader_resource_view();
> +    test_create_input_layout();
>  }
I don't think this needs its own test. There will be plenty of places
that create input layouts once we start drawing things. If nothing
else, d3d10core has the test_il_append_aligned() test that tests some
more specific input layout things.



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